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Korchnoi - Kasparov, Olympiad, Lucerne 1982

By Mark Weeks, About.com

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Post Mortem

After 34...Kg8-f7

After 34...Kg8-f7

35.Rh8 Better is 35.Ne4, but after 35...Qe7 36.Rf8+ Qxf8 37.Ng5+ Ke8 38.Bxf8 Kxf8 39.Nxh7+ Kg7 40.Ng5 Kf6 Black easily wins the Knight and Pawn endgame. 35...Kf6 36.Kf3 Qxh3+ 0-1.

In this game, Kasparov demonstrated all of the qualities that led him to become World Champion a few years later.

  • Deep opening preparation.
  • Double edged opening play striving for an advantage, even with Black.
  • Excellent judgement in sacrificing material for qualitative reasons ('The power of any piece is determined not by its relative value on the commonly used scale').
  • Choosing the most complicated variations to confront the opponent with problems.
  • Computer-like calculation of the same complicated variations.
  • Striving to learn the truth about any position ('I devoted an enormous amount of time to analysing this position').

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