35.Rh8 Better is 35.Ne4, but after 35...Qe7 36.Rf8+ Qxf8 37.Ng5+ Ke8 38.Bxf8 Kxf8 39.Nxh7+ Kg7 40.Ng5 Kf6 Black easily wins the Knight and Pawn endgame. 35...Kf6 36.Kf3 Qxh3+ 0-1.
In this game, Kasparov demonstrated all of the qualities that led him to become World Champion a few years later.
- Deep opening preparation.
- Double edged opening play striving for an advantage, even with Black.
- Excellent judgement in sacrificing material for qualitative reasons ('The power of any piece is determined not by its relative value on the commonly used scale').
- Choosing the most complicated variations to confront the opponent with problems.
- Computer-like calculation of the same complicated variations.
- Striving to learn the truth about any position ('I devoted an enormous amount of time to analysing this position').


